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gaming

Special Collections & Archives Completes Work on NHPRC Grant “America’s Great Gamble”

By Su Kim Chung on October 23, 2017 11:48 AM | Permalink

Special Collections and Archives project staff recently completed work on the National Historical Publications & Records Commission (NHPRC) grant-funded project, “America’s Great Gamble: A Project to Promote the Discovery of Sources About the Expansion of Legalized Gambling Across the United States.” The $129,600 grant allowed SCA to hire two full-time project archivists, and two student assistants who were able to process and describe four of our most significant modern gaming collections.

Harrah’s Entertainment Corporate Archives Ready for Researchers! by Hannah Robinson

By Special Collections & Archives Technical Services on August 24, 2017 8:48 AM | Permalink

The Harrah’s brand began in 1946 with Bill Harrah when he opened a bingo parlor in Reno, Nevada. Ever since the opening of Harrah’s Reno Club, the brand has contributed to and often led trends in casino and gaming marketing and corporate strategies. For example, Harrah’s established a lucrative busing program in the 1950s, created a linked customer loyalty program in the late 1990s, and partnered with Native American nations just after the passage of the Indian Gaming Regulatory Act in 1989.

Royer Collection on Gaming ~ Ready for Researchers! by Hannah Robinson

By Special Collections & Archives Technical Services on July 30, 2017 7:21 PM | Permalink

As the gaming industry expanded dramatically in the 1970s and 1980s, Gary Royer provided his casino managing, auditing, and accounting expertise to hundreds of corporations, casinos, and regulatory agencies in the United States. As a consultant and auditing agent, Royer created extensive research files that researchers can now peruse to gain insight about the expansion of gaming in the US in the last fifty years. Researchers interested in the development of gaming policy, changes in casino management and operational control procedures, and the corporatization of the US gaming industry will find a wealth of information in the Gary W. Royer Collection on Gaming. The Royer Collection is housed in the UNLV Libraries Special Collections and Archives and a detailed inventory of the collection is available online.

Laughlin, Nevada documentation from the Royer collection, UNLV

Updated: 5 Nevada Monthly Reports

By David G. Schwartz on April 27, 2017 5:21 PM | Permalink

Now with data through March 2017:

Nevada Gaming Statistics: The Last Six Months 
Recent Trends for Casino Revenues, October 2016 to March 2017

Nevada Gaming Statistics: March Historical Comparison 
Statewide, Las Vegas Strip, Downtown Las Vegas, Washoe County, and Boulder Strip figures for the month of March, 2008-2017

Nevada Table Games: Historical Hold Percentage Variations 
Annual hold percentage averages, with monthly maximum and minimums, 2004-16

Nevada Slot Machines: Historical Hold Percentage Variations 
Annual and Monthly Hold Percentages, 2004-2017

Nevada Poker, 2004-2017 
An Analysis of Monthly Statewide Results

A Note on Sovereignty, by Lee M. Hanover

By Special Collections & Archives Technical Services on February 7, 2017 5:08 PM | Permalink

Handwritten note from the Katherine A. Spilde Papers on Native American Gaming, 1789-2015. MS-00092. Special Collections, University Libraries, University of Nevada, Las Vegas. Las Vegas, Nevada.

"The Future is Here" Early tech adopters in gaming seen through the Christiansen Papers, by Lindsay Oden

By Special Collections & Archives Technical Services on November 8, 2016 1:08 PM | Permalink

The widespread use of computers and the internet made an indelible mark on the world of gaming, as it did on numerous other aspects of our lives. The Eugene Martin Christiansen Papers held in UNLV Libraries Special Collections document how gaming companies, gamblers, race tracks, and casinos began looking into the forerunners of internet gaming as early as the 1970s and had been using networked computers as a resource decades before most people were online.